Burlap diffuse texture edited and tileable -- found on cgtextures.com
Burlap height map
Grain logo: based of numerous French grain logos
Grain Sack prop in Substance Painter
UVs in SP -- You can paint directly on them or in 3D view; painting in 2D view = incredible consistency and time saving.
The model is VERY basic and really only took me about 45 mins start to finish so I'm not gonna bother with wireframes this time. Thanks for taking a look and I'll see you next time! =D
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