Wednesday, August 27, 2014

Basic Asset turn around

Hola!

I compiled all of these assets into a turn-table scene and rendered it in Marmoset 2.  Admittedly, I'd like to put together a much better scene and will do so next time, but I ran out of weekend and PAX Dev is in just two days.

Anyway, this is the beginning of my Watermill environment that will eventually be put into Unreal 4.



It's pretty funny to see the change in quality going from the barrels to the wagon wheel, to the grain sacks and finally to the wooden crate.  I'm definitely excited to see my progress though and look forward to my next assets!

Have a great week and I'll see you at PAX Dev!

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